Keywords
A mechanic or status specifically defined in-game.
A keyword is specifically defined in-game to make it clear what a card does and how it works. If a mechanic or status is attached to a keyword, that keyword will appear on all cards sharing the mechanic or status so that a player may easily search for them in the Deck Builder and understand patterns and synergies between cards. Keywords are recognisable as written in red on a card’s description and briefly described below it.
The mechanic keywords currently defined in Gwent are: Adrenaline, Ambush, Armor, Assimilate, Banish, Barricade, Berserk, Bloodthirst, Bonded, Charge, Conspiracy, Consume, Cooldown, Create, Crew, Deathblow, Deathwish, Deploy, Devotion, Discard, Disloyal, Dominance, Drain, Duel, Echo, Exposed, Fee, Formation, Harmony, Heal, Hoard, Initiative, Insanity, Inspired, Melee, Order, Profit, Purify, Ranged, Reach, Reset, Resupply, Reveal, Seize, Spawn, Summon, Symbiosis, Thrive, Tribute, Veteran and Zeal.
The status keywords currently defined in Gwent are: Bleeding, Bounty, Defender, Doomed, Immune, Lock, Poison, Resilience, Rupture, Shield, Spying, Veil and Vitality.