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Glossary• Lesson 7 of 198
Lesson 7
Part 7 of 198
1 min read
Armor
A card mechanic introduced with Iron Judgment that protects units from damage. Its value does not count towards the player’s score or the unit’s power.
Armor is represented as a number in a shield in the top-right hand corner of the card. It does not count as a status and therefore cannot be Purified. It is also important to note that Bleeding goes through Armor.