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Glossary• Lesson 167 of 198
Lesson 167
Part 167 of 198
1 min read
Spring
A keyword and card mechanic that allows the player to manually turn face-down traps and trigger their alternative effects.
Spring abilities are less strong, yet still useful versions of Ambush abilities that can be triggered by the player if the card’s Ambush condition would never be met, to prevent the Trap from being removed, or to employ advanced strategies and gain more control over the board state.