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Glossary• Lesson 130 of 198
Lesson 130
Part 130 of 198
1 min read
Poison
A keyword and status that removes a unit from play if it receives a second Poison status.
Poison is a two-step mechanic; the first time a Poison effect targets a unit, the Poison status will be added to that unit, but there will be no other effect. However, if the same unit is targeted by another Poison effect, it will immediately be destroyed.
