Legends of Runeterra Card Database
Browse and inspect cards across all game updates and patches. 844 cards
Deal 15 to all enemies. Costs 2 less for each Dragon or Celestial ally you have. Create an Aurelion Sol in your deck.
Deal 15 to all enemies. Costs 2 less for each Dragon or Celestial ally you have.
Summon 2 different, random champions from your hand and deck. Raise their stats up to 10|10.
Summon the top ally from your deck now and EACH Round Start.
Reduce my cost by 1 for each time you've targeted or supported allies this game.
Play: Invoke a Celestial card that costs 7 or more. Round Start: Create a random Celestial card in hand.
Play: Invoke a Celestial card that costs 7 or more. Round Start: Create a random Celestial card in hand. Your Celestial cards cost 0.
Fill your hand with random Fleeting Celestial cards. Refill your mana to full.
Reduce my cost by 1 for each spell you've cast this game.
Reduce my cost by 1 for each ally that died this game.
Play: Obliterate ALL followers with 4 or less Power in play and in hands.
Pick an ally. Recall ALL other units and landmarks.
When I'm summoned, grant me +1|+0 for each Celestial card you played this game. Attack: Give other allies +2|+2 and Overwhelm this round.
Play or Attack: Give all allies Barrier this round.
Play: Deal damage to the enemy Nexus equal to half its Health, rounded up. Last Breath: Return me to hand.
Play: Obliterate the top 5 cards of your deck to deal 1 to all enemies and the enemy Nexus for each spell obliterated.
When I'm summoned, grant other Dragon allies everywhere +2|+2.
Play: Recall 3 enemies.
If you Behold a Celestial card, Obliterate 2 enemy units or landmarks.
Double all damage dealt by your skills, spells and allies. Play: Draw a Gangplank.
When I'm summoned, grant me +1|+0 for each Celestial card you played this game. I am a Dragon.
Revive the 6 Strongest allies that died this game and grant them Ephemeral.
Kill ALL units.
Grant an ally +8|+4.
